Computer Animation &
Social Agents 2021

Welcome to the 34th International Conference on Computer Animation and Social Agents (CASA 2021), that will be held online (from Ottawa) on July 15-17, 2021. The conference is tentatively organized in cooperation with ACM-SIGGRAPH, under guidance of the Computer Graphics Society (CGS)

Find Out More
July 15th – 17th, 2021
  Ottawa - 7am to 1pm
  China - 7pm to 1am
  France - 1pm to 7pm
Technical Paper Submission Deadline: 27th February 2021 6th March 2021

Latest News

Camera Ready Due Soon!

Papers are due April 30th

Registration now open

Paper Authors, Presenters and all others - can now register

Keynote Speakers Announced

Our keynote speakers and thier talk titles have been announced

About the conference

CASA is the oldest international conference in computer animation and social agents in the world. It was founded in Geneva in 1988 under the name of Computer Animation (CA). In the last past ten years, CASA was held in Switzerland (2006), Belgium (2007), Korea (2008), Netherlands (2009), France (2010), China (2011), Singapore (2012), Turkey (2013), United States (2014), Singapore (2015), Switzerland (2016), Korea (2017), China (2018), France (2019), and UK (2020).

Important Notice

There is a conference with a similar name called ICCASA 2021 which will take place in multiple events across 2021 that claims to an International Conference on Computer Animation and Social Agents. This conference is not the official CASA conference. It is not associated with or connected with CASA 2021.


Please note that no paper submitted to ICCASA 2021 will be published in the journal Computer Animation and Virtual Worlds. Only accepted papers submitted to CASA 2021 in Ottawa will be published in the journal.

Keynote Speakers

CASA 2021 will host three virtual keynote speakers from the computer animation and social agents world.

Mark Billinghurst

Empathic Computing Laboratory, University of South Australia, Auckland Bioengineering Institute

Talk Title: Empathic Computing and Social Agents

Victoria Interrante

Department of Computer Science and Engineering University of Minnesota

Talk Title: Embodiment, Presence, and Spatial Perception in Immersive Architectural Environments

Michiel van de Panne

Computer Science, University of British Columbia

Talk Title: Reinforcement Learning for Realistic Human Movement

Our Sponsors

We would love to thank our amazing sponsors. We couldn't have done this without their support!

Important Dates

Technical Paper Deadline - 27th February 2021 6th March 2021

Nofication of Acceptance - 2nd April 2021 6th April 2021

Camera Ready - 30th April 2021

Contact Us

Have any questions? Give us a call or send us an email and we will get back to you as soon as possible!